UNITS in QUAKE AND CONQUER
overview | the units| the buildings | strategies from the authors
Unit and cost | Function and features |
Tank Gantry |
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Tank (1000) |
The tank is awesome. A fighting machine with no equal. It is equipped with a swarm missile rack, flamethrower and a machinegun. They are slow moving, expensive but phenomenally hard to kill and brilliant in attack and defence. Buy as many as you can afford and begin the long slow march to victory (cue wacky patriotic music) |
Slipgate |
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Grunts (1000) |
Mercenary squads cost 1000 stuff. You get five mercenaries - one leader, three grunts and a heavy weapons grunt. The heavy weapons grunt can have any one of the railgun, rocket launcher, grenade launcher or chaingun. Mercenaries are very effective units in both attack and defence. I would have to say that they are probably more flexible than a tank because they can spread out and cover each other. However they are not invincible, so keep an eye on 'em if they look like getting into trouble. TIP: Buy a few squads at a time, and if you have the money, destruct the three grunts so you get more HW grunts. |