UNITS in QUAKE AND CONQUER

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Unit and cost Function and features

Flesh Compactor (250)

Brains (200)

These disgusting looking things are a particularly evil unit. Brains are slow moving but hard hitting. They also have a stealth ability and a power screen. What you do is build a brain, then walk it to a dark corner where your enemies will pass by. After a while it will phase out to transparent. It's now stealthy, and enemies can't see it, which is really useful. Enemy human players (as opposed to their monsters) may be able to spot it or hear it, but they can't cover every nook and cranny of a level, can they?

Gladiator (350)

The freak with the railgun. A Gladiator's railgun does less damage than the heavy weapon mercenaries' does, but the Gladiator tends to fire salvoes of three shots. A few of them are probably the most effective anti-tank ditch you will get.

Parasite (150)

They suck. No seriously, they do. That's their job. A parasite is the fastest ground unit, and it can grapple onto units and hold them while other units blow it away. Quite useful against tanks and gladiators, but poor against air units, battlefield recyclers and beserkers.

Mutant (200)

Mutants are smelly beasts that bounce around and smash stuff in hand to hand combat. They have a couple of advantages over a beserker - they are faster, they can leap and they attack faster. A worthy unit to have in pack formation and attack base structures and turrets. But not flame turrets, they tend to be rather flammable (but then most things are, so what the hell).

Carrier (450)

Ben said that we needed more aerial units, and so hey presto a carrier. Good heavens this unit is a real pain to destroy if you are not ready for it. By itself it is a lightly armoured, mid-health unit. But it is a carrier, and it carries yellowjackets. And they can hurt you. A lot.
YellowJackets (where did that name come from, anyway?) are small engines with guns attatched that hover around and shoot stuff. Your carrier can generate up to six of these little bundles of joy. They are pretty weak individually, but they are aerial units and can dodge quite well.