29/3/2002 ================================================================ Title : High Noon : Happy Trails Filename : wildwest.pk3 Author : Ryan "stuffy" Dobson E-mail : stuffy@bluestar.com.au Description : Quake III: Arena deathmatch levels ================================================================ * Play Information * - Make sure you have the Quake III: Arena point release installed. For more information, visit http://www.quake3arena.com/ - Unzip the contents of ww.zip to your Quake3\baseq3 folder - Run Quake III: Arena - From the main menu select Single player then Skirmish. Both of the maps should appear somewhere on the list, usually at the end. * Description * Game type : Free For All, Team DM Player load : 4 - 16 Respawn spots : 10 New Sounds : No New Graphics : Yes, many new textures. Only 4 visible id textures used (plus three invisible) Known issues : r_speeds are high in some areas. Nothing can be done about this. * Author * Name : Ryan "stuffy" Dobson E-mail: stuffy@bluestar.com.au Home : http://www.bluestar.com.au/quake/ * Credits * - Terra Fracta and RSS, for support and encouragement. - Claudec's tutorial site (solves a lot of shader problems esp. stained glass). - The Quake 3 Arena shader editor. Excellent program. - all the others who have helped me testing this map. * Copyright / Permissions * Copyright (2002) by Ryan Dobson. All rights reserved. This package may only be distributed by means of electronic transfer, free of any charge to the recipient, and may not be modified in any way. All the files included in the original package must remain intact and unmodified. This package may not be distributed on any CD-ROM, nor be used on a commercial multi-player server without the prior, explicit written consent of Ryan Dobson. Enjoy it, and thank you, -Ryan Dobson